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We are a Melbourne-based based creative digital studio working across built and imagined environments, offering highly detailed and evocative imagery for architecture and urban design. We are a hybrid creative practice which explores modes of critical representation and immersive landscapes through video game development and architectural visualisation.

Fiona Johnson:

Fiona Johnson (Production Director) is a landscape architect with a background as a design researcher and educator. She is applying her research expertise in political ecologies of designed space to the world building of Little Ruin. Alongside practice management, Fiona is a 3D generalist and animator.

Mark Fenollar:

Mark Fenollar (Creative Director) is passionate about creative media, games and architecture with over 14 years’ industry experience. His background as an architect and visualiser spans all design stages and types, from the smallest scale through to major projects. This has shaped a holistic and multiscalar approach to game design.

Contact:

fiona@lucernal.com

mark@lucernal.com

General enquiries: info@lucernal.com

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